Related to LO2
Before i Cracked on with the editing process, i felt that it was necessary to meet up with the director and go through the film, making notes of what he wants, and some pre editing notes of my own. The notes of the scene by scene breakdown is as followed:
S1- Bedroom
Tidy Up dialogue
Sort out outside Sounds
Add atmosphere- bird sounds from outside and clock sound in bedroom
S 2-7
Improve dialogue
Add room tone
Sound of Shafer’s steps when leaving the room – 11 steps, 5 going down the stairs
Atmos leakage from outside (birds)
When Joan starts putting jacket on clock gets louder
Around 1.51 Fridge closes and Joan can here shader cooking from downstairs. (Add in chopping, sizzling of pan, extractor fan.)
Turning off extractor fan and laying cutlery, (still from joins perspective upstairs
Dining Room
Sound of Joan going down stairs from Shafer’s perspective when he looks up
Atmos, perhaps leakage from conservatory
Tidy Up Dialogue
Remove out of sync sounds
S8 Garage
Fan/ fridge atmosphere
S9- Joan’s Room
Outside sounds, bird chatters, Positive sounding
Foley- Movement of head on pillow
S10- Garage
Plastic snap from tubes
Fan/fridge sound
Tidy up dialogue
S11- Stairs
Clean Up
S12- Conservatory
Water droplets when paint brush hits water
Turn Down Clothing sounds
Clear sound breaths
Shot to Shafer, different sounding atmosphere, scratch sound when he rubs his beard
Breathing important at end
S13- Dream Scene
Fast hitting of elephant grass when running
11:04 exaggerated rip- music starts
Sound of footsteps, that transition into Shafer’s footsteps to the next scene
S14- Night time In Garden
Night time atmos- wind through trees/Crickets
Joans room- Quieter sounding night time atmos
S15- Garden Scene
Tidy Up Dialogue
Add Footsteps
Get rid of crew footsteps when Shafer is wheeling the chair
Kick of Wheelchair and hitting the bush
S16
Atmos- Strong wind, perhaps a crows, sense of darkness
Foosteps as Shafer Walks
Drop atmosphere as Joan starts standing up
Music Fades in